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Doc Alumni

Joined: 24 Aug 2006 Posts: 258 Location: North Vancouver, BC, Canada
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Posted: Fri Oct 10, 2008 1:19 pm Post subject: GW muddies the waters... again |
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so a new FAQ is out
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1810079_DarkAngels_Oct_2008_5th_Edition_FAQ.pdf
| Quote: | Q. There are a number of cases where things with the same name have different rules or characteristics in Codex Space Marines and Codex: Dark Angels, such as the different transport capacity for the Land Raider. There are also a number of new items of equipment in the
Space Marines Codex that are not this one. Which version of the rules should I use, the latest version, or the one in Codex: Dark Angels?
A. Strictly, you should always use the rules from your own Codex, and this is the default solution you must use if you and your opponent can’t come up with a better one (you’ll find that this might be the case in tournaments, for example!). However, always keep in mind the foreword we have written to all of the Errata and FAQ documents, as well as ‘The Most Important Rule’ described on page 2 of the Warhammer 40,000 rulebook, which states ‘… it is important to remember that the rules are just a framework to create an enjoyable game. Winning at any cost is less important than making sure both players – not just the victor – have a good time.’ On this basis if an opponent asks you if it’s okay for them to use the latest version of the rules for a piece of equipment, or if they can use a new item from Codex: Space Marines in their own army, then you should say ‘Yes, of course you can!’ Please note that ‘The Most Important Rule’ cuts both ways, and because of this, if you feel that a piece of new equipment might spoil the game for your opponent by giving your own army an unfair advantage, then you are honour-bound not to use it.
As you can see, the nature of the Most Important Rule means that it’s impossible to give a black and white answer to any question that may arise; instead you and your opponent need to discuss things and come up with the answer that makes both of you the happiest, keeping in mind that
having a good time is more important than gaining a small in-game advantage. If for any reason you can’t do this, then simply revert to the default of using the rules from your own Codex. |
So... how do we deal with this at events like Astro/WCM?
Literally? Or ignore it for tourneys?
there has been a LOT of discussion since 5e came out about Codex overrules Big Rule Book (a prime example is the GK Assault cannon - is is Heavy 3, NOT Heavy 4 rending). GW also stated, in public meetings, that they were NOT going to apply Codex:SM rules retroactively to non-Codex armies... _________________ Jason "Doc" Dyer
26x GT attendee; Best Painted, and 4x Best Sport
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Von_Richthofen Initiate

Joined: 30 Dec 2006 Posts: 52 Location: Right behind you...
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Posted: Sat Oct 11, 2008 5:26 pm Post subject: |
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This is stupid... it's just a cop-out. They are basically giving people who play divergent lists permission to buy Redeemers and Scout Bikes and all the new toys to use in fun games (which is fine) but when it comes to tourney play these new units will be useless.
If GW is just too lazy to correct the older marine books... then why the heck did they change so much with Codex: Space Marines? GRRRR!!! _________________ Marshal Johan von Richthofen
A.K.A.
John Russell |
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experiment 626 Alumni
Joined: 30 Aug 2006 Posts: 65 Location: a very cold arena!
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Posted: Sun Oct 12, 2008 12:33 pm Post subject: |
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| Von_Richthofen wrote: | This is stupid... it's just a cop-out. They are basically giving people who play divergent lists permission to buy Redeemers and Scout Bikes and all the new toys to use in fun games (which is fine) but when it comes to tourney play these new units will be useless.
If GW is just too lazy to correct the older marine books... then why the heck did they change so much with Codex: Space Marines? GRRRR!!! |
a) buisness will always overrule common sense.
b) the dark angels codex like the chaos codex was tonned down waaaaaay too much and needs a re-write anyways! (granted the dark angels are better off, but still, there's no reason why for example, they can't take scout bike squads! those ravenwing nutters don't get that good overnight you know! )
c) blood angels will get their shiny new stuff anyways because their codex isn't writen yet!
d) black templar players have my utmost respect and admiration since they try and fight through the game's most botched rule - 'rightous zeal', aka: follow my land speeder for 6 turns like a good little puppy!
as we've been telling pretty much all of our local dark angel players - just use codex space marines and be done with it!
cheers! _________________ 'Who are you to question my methods?! A 'Puritan' is simply a coward who hides behind a veil of pretended faith and denounces his loyal brother as a traitor out of simple jealousy!" |
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Dirty Sanchez Alumni
Joined: 01 Oct 2006 Posts: 104 Location: Richmond Hill
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Posted: Thu Oct 16, 2008 11:27 pm Post subject: |
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[quote="experiment 626"] | Von_Richthofen wrote: |
as we've been telling pretty much all of our local dark angel players - just use codex space marines and be done with it!
cheers! |
That's a good point and the SM codex even says that its just a representation of the Ultramarines but it can be applied to any chapter. Even the characters can be used for different chapters by only changing the name. _________________ Jaime Sanchez |
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Doc Alumni

Joined: 24 Aug 2006 Posts: 258 Location: North Vancouver, BC, Canada
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Posted: Thu Oct 16, 2008 11:29 pm Post subject: |
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| Dirty Sanchez wrote: | | That's a good point and the SM codex even says that its just a representation of the Ultramarines but it can be applied to any chapter. Even the characters can be used for different chapters by only changing the name. |
I believe the intent of that is for any Chapter using the Codex Space Marines... not "any" Chapter... _________________ Jason "Doc" Dyer
26x GT attendee; Best Painted, and 4x Best Sport
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Dirty Sanchez Alumni
Joined: 01 Oct 2006 Posts: 104 Location: Richmond Hill
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Posted: Thu Oct 16, 2008 11:32 pm Post subject: |
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wait....what? now I'm confused as well as tired. Are we saying the same thing? I was under the impression that if you wanted to use dark angels in the context of this new codex you could since they are space marine after all or you could use codex dark angels. _________________ Jaime Sanchez |
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Doc Alumni

Joined: 24 Aug 2006 Posts: 258 Location: North Vancouver, BC, Canada
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Posted: Fri Oct 17, 2008 10:50 am Post subject: |
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Well, I'm not sure about that! I think most players would expect a DA force to be taken from Codex: DA.
The big thing, from my understanding, is that you may not combine Codex:DA with the new Codex: SM. _________________ Jason "Doc" Dyer
26x GT attendee; Best Painted, and 4x Best Sport
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Flash Initiate
Joined: 07 Aug 2008 Posts: 9
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Posted: Fri Oct 17, 2008 8:00 pm Post subject: |
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Well you could always just make your own chapter, paint them exactly the same as the DA and make the back story identical, and then use the Marine codex.. hahaha.
My theory is: Whatever codex you want to use, use it, as long as you can justify it.
For instance: Got zombie models? Could use the Tyranid codex, justifying it as quick moving zombies... unarmoured... with some sort of swarm mentality (synapse). Use the Guard codex, and make the zombies have guns and tanks... call them possessed or something - or make the vehicles infected looking. Want heavily armoured, awesome zombies? Necrons. Want ridiculous zombies that travel in huge swarms, are a little tougher than normal and have ludicrous firepower but little accuracy? Orks.
I think the rules are the rules, but appearance is completely optional. Therefor, I would have no problem with someone painting up some Dark Angels and using the standard Marine codex.
Though I also agree with you, Jason... I think if people play Dark Angels, they should probably use the codex (I would) _________________ Marshall Reeves |
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This Dave Alumni
Joined: 24 Aug 2006 Posts: 56
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Posted: Fri Oct 24, 2008 10:46 am Post subject: |
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Speaking of new FAQs I just read the one for the new rulebook. In there it says that for armies that say in their codexes that a transport bought for a unit has to be used only for that unit ( Like Codex IG) then that transport MUST only be used by that unit.
I can sort of understand weapons keeping the stats they have in their codexes even if it's been made better in newer ones (like the Assault Cannon in Daemonhunters compared to the one in Space Marines) sine the points cost should reflect the weaker stats. But that's just kind of silly. Does that mean that they also should use the only rules for shooting and assaults since that's what the rule was when the codex was written?
This Dave |
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Rough Rider Alumni
Joined: 22 Jan 2007 Posts: 123
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Posted: Mon Oct 27, 2008 4:08 pm Post subject: |
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| Pfffttt!... It looks like Astro will have to have it's own FAQ much like Adepticon (I think it's Adepticon...?) does in the states. |
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